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rtri
-
rtri
fix travis/clang compilation
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close #483
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#6329 tidbits
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fix #6347
rtri
flip feature fartex and no-fade draw test order
use draw-radius for feature fartexification test
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add /feature{draw,fade}dist commands
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ws/nlc
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#6329 tidbits
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fix #6337
add Spring.SetUnitUseWeapons callout to force/block weapon
{slow}updates for a unit regardless of what is dictated by
normal dead/stunned/etc simulation checks
  • full-windows-test: built develop / default config failed -  stdio
  • full-windows-x64: built develop / default config failed -  stdio
  • linux-static-x32: built develop / default config failed -  stdio
  • linux-static-x64: built develop / default config failed -  stdio
rlcevg
Update CircuitAI (#486)
rtri
add.
  • linux-static-x64: uploaded develop / default failed -  stdio
rtri
fix #6347
rtri
add /feature{draw,fade}dist commands
rtri
ws/nlc
sprunk
Add `Spring.GetLuaMemUsage` to LuaMenu (#485)
sprunk
Add `Spring.GetLuaMemUsage` to LuaMenu (#485)
  • full-windows-test: built develop / default config failed -  stdio
  • full-windows-x64: built develop / default config failed -  stdio
  • linux-static-x32: built develop / default config failed -  stdio
  • linux-static-x64: built develop / default config failed -  stdio
rtri
fix #6346
rtri
++&&
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add allyteam-mask arg to Spring.SetUnitPosErrorParams
if Unit::posErrorAllyTeamMask contains a zero-bit for
allyteam (1 << N), nullify the positional error vector
when queried by allyteam N
rtri
close #483
rtri
++&&
rlcevg
Update CircuitAI (#486)
rtri
flip feature fartex and no-fade draw test order
use draw-radius for feature fartexification test
rtri
fix #6340
rtri
fix #6331
add /camtime{factor,exponent} commands
parse optional factor (#3) and exponent (#4) camera
state-transition parameters in Spring.SetCameraState
rtri
-
rtri
nlc
rtri
fix #6346
rtri
fix #6340
rtri
add.
rtri
77961b2e addenda
rtri
fix #6331
add /camtime{factor,exponent} commands
parse optional factor (#3) and exponent (#4) camera
state-transition parameters in Spring.SetCameraState
rtri
add. c7fb6b3
rtri
nlc
rtri
fix travis/clang compilation
rtri
fix #6337
add Spring.SetUnitUseWeapons callout to force/block weapon
{slow}updates for a unit regardless of what is dictated by
normal dead/stunned/etc simulation checks
rtri
add allyteam-mask arg to Spring.SetUnitPosErrorParams
if Unit::posErrorAllyTeamMask contains a zero-bit for
allyteam (1 << N), nullify the positional error vector
when queried by allyteam N
rtri
77961b2e addenda
rtri
add. c7fb6b3